> For the complete documentation index, see [llms.txt](https://aok.gitbook.io/serg-en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://aok.gitbook.io/serg-en/tokenomics.md).

# Tokenomics

Please note that there are many things that could change the ordering of these priorities including massive traction, breakthrough research, and feedback from the community. *In addition, it should be understood that these are projections that we are making to the best of our ability but are subject to many potential disruptions.*&#x20;

### SERG Token

$SERG is a utility token of the Seiren Games that was built on AOK Mainnet.

### Token Details

**Name of Token**: Seiren Games

**Symbol of Token**: SERG

**Total Issuance**: 1,000,000,000 SERG

**Market price policy**: Organic bridge between fixed and variable prices

**Basemen of Token**: AOK Ecosystem

**Linkable assets**: SERG token charging, withdrawal, currency exchange, payment

**Token Distribution**:

![Distribution chart](https://2278274040-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F47N08R9l6MSu69LrYG6C%2Fuploads%2F9vyzBR0vQcXjqVXa4SSj%2Fserg-tokenomics.png?alt=media\&token=fe185c5d-f132-4e29-8427-a6f129a63e7a)

* **Ecosystem** - 500,000,000 SERG 50%&#x20;
* **Private Sale** - 200,000,000 SERG 20%
* **Team** - 100,000,000 SERG 10%&#x20;
* **Liquidity** - 100,000,000 SERG 10%&#x20;
* **Community** - 50,000,000 SERG 5%&#x20;
* **Marketing** - 50,000,000 SERG 5%

### Distribution plan

•The amount of the **Ecosystem** used to maintain the gaming platform ecosystem, such as Play2Earn and a few games, the first one will be Seiren War.

•The **Private Sale** amount of the token sale volume is used for the development of SERG, such as project maintenance costs and gaming platform planning costs.

•The amount of **Team** is locked up for 3 years.

• **Liquidity** amount is used to respond to emergencies such as token rebranding or hacking.

•The amount for **Community** is locked up for 3 years as a condition of contributing to the project and unlocked by 1/3 every year.

•The amount for **Marketing** is used for airdrop, AMA, and SERG marketing for early members.

### Repurchase and Burning mechanism <a href="#ytucsrv61gz2" id="ytucsrv61gz2"></a>

In principle, 80% of the game revenue will be allocated to “Repurchase and burn wallets”. After checking the average price of $SERG tokens for 48 hours, whenever the price is lower than the 48-hour average, the buyback system is activated with the funds held in the buyback wallet and burn wallet. The wallet can be found on AOK Scan.
